' This is a Proposed Date and depending upon the COVID-19 situation, the event may be postponed to FALL 2020.'
HuskiesHack 2020 - "Help Community 'Connect'"
HuskiesHack welcomes students from all majors— a 24-hour event where you can create, collaborate, and compete to make something amazing!
Our hackathon is centered around the theme - "Connect". We connect with people, technology, organization all the time, yet we feel so disconnected. Help us build connections and create an app, website or software solution that would help the community connect better.
Come together to be part of the history and Unleash Creativity, Innovation & Potential!
HuskiesHack is the first hackathon hosted by the Computer Science Club. If you have any questions about the event, you can contact us via email at firstname.lastname@example.org.
Here's the Event Schedule.
$1,200 in prizes
$400 Worth Gift Card (3)
Win a $400 worth Gift Card. Prizes will be awarded to Top Three Winners &
Featured at ISELF (3)
Winners will get featured in ISELF Building Gallery.
- Participants: Student at St. Cloud State University
- Teams: Max of 4 people in a team
- Major: Open to All Majors
- Teams will be given 5-10 mins max to present their solutions to the Judges
- Rubric provided here - will be used to judge the final app.
- Only one submission per team
- Must be able to prototype
- Must submit a video of the working app (YouTube, Vimeo or Youku)
- GitHub Link to the project
Vice-President GeoComm Inc
IT Manager - RBC Wealth Management
Sr. Manager - Medtronic
Usefulness of the Solution
How well does the proposed solution solve the core problem it attempts to address? • Evaluates idea, not a finished product • How useful is the solution to those facing the problem?
How original and unique is the solution? • Is there other software out there that solves the same problem? Is this software meaningfully different? • Does this software solve a unique problem? • Is this software unique within this hackathon?
Applicable to Theme - Connect
How well does this software improve our ability to connect with each other, with technology, and/ or with organizations? • Evaluates both the software’s idea and implementation
Ease of Use/User-Interface
How easy is this software to use? How appropriate is the user interface for the target audience? • Does the user interface meet the needs of the targeted demographics?
How well did the team implement their idea? • Is the software working? • How completely did they implement their proposed solution? • Are there significant issues that make it difficult/ impossible to use?
- Social Good